
Making It Matter: Why Process, Creativity and Co-Creation Belong at the Heart of Education
We talk about making sense of things. About making a life.
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We talk about making sense of things. About making a life.

How can we ensure that different standpoints, particularly those often silenced and neglected, are included and that students play an active role in making their experience of learning truly memorable and transformative?

As concerns about student use of AI in assessments grow, a knee-jerk reaction to increase in person exams may lead to unsustainable practices.

Educators, researchers, postgraduate students from across disciplines came together in December 2024 for a workshop organised by the Exeter Centre of Mathematical Sciences (ExCMS) and led by Dr Houry Melkonian (Mathematics & Statistics) to explore boundary connections for interdisciplinary interactions.

Mathematics at the university level is no walk in the park. Many students, including ourselves, have found it challenging not just to grasp complex concepts but also to adapt to a new learning environment.

Philosophy tends to be associated with dense books, abstract theories, and scholars in their armchairs lost in thought.

The University of Exeter Medical School (UEMS) has seen an expansion in student numbers of more than 70% since 2018.

This case study, co-developed with Tom Wickens, presents an innovative approach to online learning through the use of immersive virtual reality (VR) technology on the Spatial platform.

Success for All is a major strand of our Education Strategy which aims to widen participation, close gaps in student outcomes and build a diverse and inclusive learning environment.

Student engagement is a hot topic in education at the moment, and gamification is one way we can create effective and engaging learning environments for our students.
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